


As a note, dGPU Memory bandwidth is also subjective to be different in real times due to memory compression, bus width and memory speeds. This option is what will allow your Core Clock to deliver it's data load faster and better, Memory overlocking increases the bandwidth speed, making gains on graphic demanding settings such as Anti-Aliasing, however because this is all dependent of the main dGPU, gains may or may not be seen. Your system may by limited by slower speeds from older RAM chips, such as GDDR3 or be Integrated and share system RAM, making it limited to your DDR3/DDR4 computer RAM, therfor cannot be improved without a physical upgrade, or an overclock in the whole system that improves CPU performance, all done from the BIOS. Again, all units are different, however while searching for the Core Clock, you will be introduce to it's RAM speed also, nowadays RAM is typically GDDR5, which is plenty fast but yet shows benefits from an overclock. This option is the main cause of your gains, by increasing how fast data can be processed in the Texture Mapping Units, Shading Units and Render Output Units, do not change without a little bit of research about your hardware and know where you are off the limits.


In the Core Voltage slider there is also further options found, those are Memory Voltage and AUX voltage. This option is to increase stability of your new desire clock speeds, always increase in small amounts. By obvious, do not raise it at high levels blindly, otherwise it'll increase heat and potentially the voltage running into your unit. Core Voltage (mV) is the amount of power that goes through your dGPU.Most of the features are locked by default to avoid irresponsible use, but can be unlocked further off into the settings. If you are not here for overclocking, skip this section.įirst time you open the software, you will be introduced to (Typically) this skin of the program.
